1. What this notice covers
This notice covers yusharastudios.com and LOONY BALLZ™: Paddle Football for Android, including production version 1.0.0. Yushara Studios is responsible for the website and the game. You can contact us at hello@yusharastudios.com.
The game uses Google AdMob rewarded advertising. This notice explains the information involved, consent and privacy choices, and the distinction between advertising measurement and the game’s own disabled analytics.
2. When you visit this website
The website does not require an account. It does not include advertising scripts or a contact form. With your permission, we use Google Analytics 4 to understand page visits and clicks to our Google Play listing. Google Analytics uses cookies and processes information such as pages visited, browser and device details, referral information and approximate location derived from your IP address. We disable Google signals and advertising personalisation. Your analytics choice is stored in your browser. Analytics is not loaded until you accept; you can change your choice using Analytics preferences in the footer. We also honour browser Do Not Track and Global Privacy Control signals by not loading analytics. Fonts and artwork are served with the website.
Delivering a website requires processing connection information such as your IP address and requested pages. Hosting services may also keep security and access logs, including browser details, request times and errors. These are used to operate and protect the service.
Our video previews are local images and links, not embedded YouTube players. YouTube receives your visit only when you follow a link. Its separate privacy practices then apply: Google Privacy Policy.
3. When you email us
If you contact the studio, we receive your email address, message and any attachments you choose to send. We use these to respond, resolve game-related enquiries and keep the relevant correspondence. Our email provider processes messages to deliver this service.
Please send only information needed for your enquiry. We keep correspondence for as long as needed to handle the matter and any applicable record-keeping obligations. You can ask us to delete your correspondence using the address below.
4. Information stored by the game
The game does not require registration or a player account. It stores progress locally on your device, including completed levels, best times and the current level. Rewarded-video access to Levels 2 and 3 is held for the current game session.
This local progress is not uploaded to a Yushara Studios account or cloud-save service. Clearing the app’s storage removes its local save data. The game does not ask for access to your contacts, microphone, camera or precise location.
5. Rewarded advertising, Google Mobile Ads and consent
LOONY BALLZ uses the Google Mobile Ads SDK through an AdMob integration configured with our production app and rewarded-ad unit identifiers. Level 1 is available without a rewarded video. Completing an eligible rewarded video unlocks Levels 2 and 3 for the current app session. Closing a video without earning its reward, or an ad failing to load or show, does not unlock those levels. Ad availability depends on network and advertising-service availability.
Google Mobile Ads can collect and share the following types of information:
- Approximate location: IP addresses, which can be used to estimate a device’s general location.
- App interactions: app and ad interactions, such as launches, taps and video views.
- Diagnostics: information about app and SDK performance, such as errors, crash logs and diagnostic measurements.
- Device or other IDs: device or account-related identifiers, which can include the Android Advertising ID and app set ID, depending on device settings and configuration.
Google uses information for advertising, measurement and fraud prevention. Advertising-SDK data is encrypted in transit. This does not mean that no information is processed. Approximate location here refers to inference from network information; the game does not request GPS access.
The game uses Google’s User Messaging Platform (UMP) to update consent information when the app reaches its menu on each launch, show applicable privacy messages, and check whether ad requests are permitted. We have published a European-regulations message for the EEA, United Kingdom and Switzerland, offering Consent, Do not consent and Manage options. We have also published a US-state privacy message with opt-out choices for current and future supported US states. UMP determines which message and choices apply.
When UMP requires a privacy-options entry point, a Privacy choices button appears in the game’s main menu. Use it to review or change your choices, including withdrawing consent or opting out where applicable. The consent service may store privacy-choice information on your device. Ad requests follow the current UMP permission state; declining consent does not necessarily prevent all advertising or all SDK processing. Level 1 and normal navigation remain available if advertising or consent services fail.
Our authorised advertising seller record is published at app-ads.txt. That file identifies an authorised seller; it is not a consent record and does not itself collect information.
See Google’s Mobile Ads data disclosure and Google’s Privacy Policy for Google’s handling of information, including retention and user controls. We do not set Google’s retention periods.
6. Analytics and crash reporting
The game’s own analytics service is disabled. Firebase Analytics and Firebase Crashlytics are not included as active services in this production configuration. Advertising diagnostics and measurement performed by the Google Mobile Ads SDK are separate from those services.
Website analytics is separate from the game services described above. See how Google uses information from sites that use its services. We will update this notice before enabling additional game analytics or crash reporting, explaining what is collected and any available choices.
7. Your choices and privacy requests
You may contact us about information contained in your emails, including requests for access, correction or deletion. Available rights depend on where you live. We may need enough information to verify and handle a request.
The game has no cloud player account or dedicated in-app data-deletion request service. You can clear local game data through Android’s app settings; this does not delete information already processed by Google. Android also provides advertising privacy controls; their names and availability depend on the Android version and device. Use the game’s Privacy choices button when available and Google’s privacy tools for information processed by Google. Changing consent does not itself delete information already processed; Google’s policies and available controls apply.
If you believe a child has sent personal information to the studio, please contact us so we can investigate and remove it where appropriate. Do not send unnecessary personal details in a game enquiry.
Email, hosting and Google services may process information in countries other than your own. We take reasonable steps to protect information we handle, but no storage or transmission method is completely secure.
8. Updates and contact
We will revise this page when our data practices change and update the date above. For privacy questions or requests, email hello@yusharastudios.com.
